ah, which pieces do you mean? for most of them it’s just the “add noise” filter in photoshop, but for some (ex: my “ahoy” pic of gisele) i use an actual stock photo of textured paper that i think i snagged from cgtextures.com. sometimes i use a brown paper texture that i scanned myself from some kraft paper (used it for this, iirc)#ask #tools #digital #photoshop #process
wow, a super longtime fan! thanks for following me for so many years.
hopefully this post can give you a general idea of how i set up my layers and in which programs (it varies between pictures, though these days i ink in photoshop more often than not.) the one other thing about achieving smoother lines is to work big! 300 DPI at least. don’t worry about being a little messy with your lineart at this size, cause when you shrink the finished image down, most imperfections will disappear. and if you ever want to make prints/etc of your work, you’ll need large files anyway. good luck!#ask #art #process #lineart #photoshop #painter #digital #tools
thank you! my first attempts at digital art (other than the occasional crap MS paint doodle) were limited to coloring only, as i didn’t have a tablet yet, and trying to draw with a mouse is a special sort of torture that i’m sure is forced onto artists in hell. i used to scan my inked lineart from paper, and then add some really limited coloring with adobe photodeluxe, which was mostly aimed at home users and had some built-in tutorials (mostly for photo editing, but it taught me the basics of how layers work.) soon after, i moved on to adobe photoshop, which i taught myself how to use by testing all the tools and brushes out on a blank canvas.
a few years later, i got myself an intuos and switched to corel painter for most of my drawing and coloring. i picked up tablet drawing pretty quick without much trouble (although a few things have always irked me about it, like not being able to rotate a regular tablet to make some strokes easier — you can rotate your canvas in most painting programs though, which helps a lot.) it did take me a while to figure out which tools i liked best for tablet drawing and coloring, i had to do a lot of (ugly) experimentation. at first i think i was inclined to try and make everything ultra smooth and airbrushed, which was time consuming…but i eventually realized some brush strokes and textures and hand-drawn flourishes are a very nice thing, in most cases.
as for trying to make digital art more doable, i might not be the best person to ask since i’ve never had too much difficulty adjusting to it, but i’ve heard some stuff over the years that might help?
i’m going to assume you have a tablet? i know that some artists don’t care for the smooth plastic surfaces tablets offer, and tape a regular sheet of paper over them to provide a more natural drawing texture. also, if your tablet is too big or too small for your drawing style, that might cause some trouble (if you tend to draw carefully, from the hand/wrist, smaller tablets are good; if you draw in large strokes from the elbow/shoulder then bigger is probably better.) using a tablet with a built-in screen (wacom’s cintiq) might help, since it’s more like drawing on paper than hand-eye coordination, but those are big expensive tablets and likely not worth it if you aren’t looking to be a full-time digital artist.
have you tried out different drawing programs? most people seem to have a preference for something; i like photoshop and painter, other people really dig sai and mangastudio. also, have you tried looking at tutorials, downloading different brushes, etc? there’s a ton to browse on dA!
have you tried using keyboard/tablet key shortcuts to make your work go faster? some of my friends have some genius custom hotkeys like ctrl+s as a tablet key, alt = eyedropper, setting alt+z to undo more than one step in photoshop, etc.
honestly though, if you’ve tried a million different things to make digital art more enjoyable and it still isn’t, don’t beat yourself up over it. work in the media you enjoy instead of fighting your way through a media you dislike, it’ll likely make a visible difference in your art. i know there’s a lot of pressure these days to go digital, but there are still tons of artists producing amazing traditional work. i’m actually trying to do more traditional stuff when i have the time, it has a quality that CG can never fully duplicate, both in the creation process and the finished product.
best of luck!
adobe photoshop CS5 and corel painter 9.5#ask #photoshop #painter #process #art #digital
just the default palette and the basic pantone CMYK shades, although for actual coloring i tend to hand-select colors.#ask #photoshop #process #art #digital #coloring #painting #tools
the only secret is to SCAN BIG. 300-600 DPI. when you shrink the image for web use, the lines will smooth out considerably. they may still be a little rougher than purely digital lines, especially depending on the toothiness of paper you used and how large the original art is, so you could touch everything up after scanning if you wish…i actually like that slightly textured look a lot, though, so i don’t do anything except clean up stray lines or bits of dust that got onto the scanner. but if it’s clean silky lines you want, try smooth bristol, or even printer paper, along with fine-tip pens (i use copic multiliners most of the time.)
good luck!#ask #art #process #photoshop #painter #scanning #lineart #digital
pshaw, thank you! i guess i must admit, though, i do work in photoshop a lot more these days, as it has the better interface. for really polished coloring, painter still gives me more pressure sensitivity and better blending ability, but for sketching, inking, rough painting etc. it’s easier and faster for me to use photoshop.#ask #art #process #digital #tools #photoshop #painter
hi! ah, without knowing what difficulties you may be having, it’ll be hard for me to give a specific/helpful answer, but i’ll try…
do you have a tablet? CGing with a mouse is a slow, painful hell, imo. i started doing a LOT more digital work, and much faster, once i got a tablet.
is it not knowing which tools to use? photoshop is pretty overwhelming since it has about 348893048 tools and features. the way i initially learned was to open a blank canvas and test out every tool and every brush to get a feel for what they do, although it still took me a while after that to narrow down which brushes i felt most comfortable with. honestly i don’t think it takes too many fancy tools and effects to make nice CGs, so don’t smother yourself trying to utilize tons of extra features, just focus on drawing and painting with the simpler tools until you feel more comfortable with the program.
or if you’re already pretty familiar with it and want some more interesting things to use, i know there’s a ton of tutorials online that showcase photoshop’s less-basic functionalities. there’s also lots of brushes for painting and embellishments, recently i grabbed some off dA to play with.
of course, if you’ve already practiced and experimented all over the place with photoshop and you’re still not feeling it, maybe it’s just not the right medium for your art — there are other art programs (i love corel painter, and i know tons of people adore SAI and mangastudio,) or maybe some form of real media would be best!
if none of this addresses your problem, feel free to message me again and ask, i’ll do my best to answer.
good luck!#ask #photoshop #digital #process #tools #art
thanks! the scripty type is memoriam, the sans-serif is letter gothic, and the serif is perpetua.#ask #photoshop #fonts #tools
don’t worry, i don’t think anyone else has yet! overall it’s faster and easier for me to sketch on paper (and oh boy do i love me some graphite on textured paper,) so that’s usually where i go for thumbnail sketches and the like. but it’s much easier to change/move things, add new ones, etc with CG, and there’s no extra scanning step involved there, of course. so for multi-element illustrations and/or commissions that will potentially require a lot of revisions, i usually spring for my tablet.#ask #art #process #sketching #digital #photoshop #painter #tablet #real media #traditional #pencil
thanks so much! sorry to hear about your slump, i know how frustrating it is >A<
i guess i have a few different ways that i set up CGs depending on how lazy i am at the time, or if i want to achieve a smoother or more painted feel…
this is how i did nearly all my CGs up until a couple years ago, and i still use it when i want a really polished look with smooth gradients. example
layer setup goes something like this:
the layers are all set to “preserve transparency,” and are at normal opacity. each area of color is on its own layer, or a layer where it won’t be touching any other colors nearby; this way, i can shade freely with big brush sizes without worrying about colors bleeding into other areas. my shading technique is pretty simple, tbh…i just paint, instead of fiddling with any adjustment layers or too many special effects. the layers are sorted so small, foreground elements are on top, and larger elements are in the back, which lets me be a little sloppy about filling the back areas in (like if i go outside the lines on the skin layer, it’s OK because the clothing and hair layers will cover that up, so long as i’m not going completely outside the figure into the background.) but this isn’t that important if you’re good with the magic wand tool, i guess.
also, for anyone interested in the brush i use to shade with in painter, it’s a boring custom brush, the settings are here.
sometimes i do use this technique in photoshop, and it gives me smooth lineart with painted-looking colors - example
this setup can yield some pretty shiny stuff that’s easy to edit onto other backgrounds, but it involves having to do some clean inking, which is a step i HATE doing digitally since i don’t have a cintiq. also, if i catch some sort of fatal lineart flaw halfway through the coloring, it means i have to go back through and edit multiple layers very carefully — annoying!!!
#2: PHOTOSHOP, QUICK AND DIRTY
this is the technique i’ve been using for the low-res sketch commissions i’ve been doing lately. example
this one’s fairly simple; i’m pretty much coloring on one layer, then using the screen layer to lighten parts of the lineart (in the example given, stuff like the blue lines of her teeth.) again, my actual painting is nothing special, it’s just the default hard round photoshop brushes. any extra details, like the white stitches on her sleeve, can be done on a default layer above the rest.
#3: PHOTOSHOP, PAINTED LOOK
this one’s the simplest of all — it’s pretty much like doing an oil or acrylic painting in real life. sometimes i do it all on a single layer and gradually add/refine details; other times i set it up like #2 above, but use the screen+multiply layers just to lay down rough colors, and then i make a normal layer or two above all that to do all the real painting on. it’s kind of time consuming, but also rather freeform and relaxing compared to the inked approach, and any mistakes you discover along the way are relatively easy to just paint over.
i’m terrible at explaining things, so this is probably all a little difficult to grasp without more visual aids…but i do have some WIP screenshots scattered about my tumblr, and my livestream recordings might help as well (hopefully i’ll be adding to these soon.) if you have more questions about any of it, feel free to ask.
good luck getting out of your slump!!#ask #art #process #tools #digital #photoshop #painter #coloring #painting #lineart
aww, thank you ♥ i’m happy to have been a source of inspiration for you!
i usually draw somewhere around 8x12”, 300 DPI.#ask #art #process #dpi #tools #digital #photoshop